In the sixth adventure of the Dungeons & Dialogue Language Exchange series, a band of heroes defend Silverymoon against drow forces from the Underdark, only to find that something has changed in the past which has drastically altered the present. Silverymoon and the surrounding lands come under the threat of conquest unless the heroes can travel through time and space to set right what has gone wrong.
Category: Dungeons and Dialogue
The King in the North
In the fifth adventure of D&D Language Exchange at Dice & Comics Cafe, a party of adventurers traveled through time and space to save the Silver Marches from conquest at the hands of the orcs of the Many Arrows Kingdom and their new tyrannical leader.
Doom of the Dirgesinger
In the fourth adventure in the Dungeons & Dialogue: Language Exchange series, the heroes of the Flaming Fists set out from the Seatower of Balduran to follow up an on investigation that could end the epidemic of violence plaguing their city once and for all, but they must face an unlikely foe with twisted ambitions of their own.
War of the Dark Cults
In the third adventure in the Dungeons & Dialogue: Language Exchange series, a group of investigators from the Flaming Fists company must investigate the War of the Dark Cults and discover the main culprit behind a larger conspiracy against the city of Baldur’s Gate.
City of Shadow and Flame
In the second session of Dungeons & Dialogue, a monthly RPG language exchange, violence erupts across Baldur’s Gate as the sky above is filled with an everlasting darkness. Six adventurers set out to preserve order in the streets when they stumble upon a conspiracy that threatens the entire city.
Across the Sea of Time: Balduran’s Voyage
This is the first session of Dungeons & Dialogue, an RPG language exchange at Dice & Comics Cafe. When a disturbance in the space-time continuum causes the city of Baldur’s Gate to vanish from existence, six adventurers dream of the world as it should be. Together, they eat the fruit from the Tree of Time and travel into the distant past to restore their timeline, by seeking out young Balduran, the founder of Baldur’s Gate, and joining him on a voyage into the Trackless Sea.